

Eventually you’ll fight off a few mechs too, pilot one of your own, and make use of a well armed tank and fast paced hover bike.

However, that tacked on feeling continues when you battle the same enemies for the entire ride, with their only real changes involving stronger shields, armor, and a variety of weapons which are also at your own disposal. This, among other qualities, leaves the campaign mode feeling like a tacked on lengthy tutorial, but in that respect it serves its purpose well enough.

Frankly, I can’t blame them for being mad, and it sounds like we’re on the wrong side of the fight, but Alex dives in head on, and the story devolves from there into cliché soldier versus madman territory. It’s revealed early on that the antagonist faction Arm of Orion is in fact the remains of a military genetic experiment who were abandoned, and now have returned for revenge. The roughly five and a half hour long campaign that follows, starts off with a strong enough premise, but quickly dissolves into an objective to objective shooting gallery, which steadily introduces you to new weapons and equipment along the way. The Overdrive skill also returns, which allows Alex to sprint at superhuman speeds after starting with a short jog. A short initial tutorial introduces us to basic shooting mechanics, including a temporary lock on skill, as well as the always equipped but short-range jetpack. Players control Alex Corde, a member of Section 8 who has very little depth of character, but enough shooting skills to lead the charge into battle when the Arm of Orion foes make their return. The storyline starts off shortly after where Section 8 last left us.

At a glance it’s obvious that Section 8: Prejudice was built for a multiplayer experience, but a fair-sized single-player component is included which mostly serves as a tutorial for using the numerous weapons, tools, deployable structures, and vehicles found throughout the game. Similar to the original Section 8, Prejudice is centered around a group of soldiers in the 8th Armored Infantry who wear super suits that grant them special abilities and shielding to use on the battlefield.
